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Pilots

Perfolab Lisbon

A week of performing arts and technology projects with students in videogame, acting, digital humanities, and computer engineering degrees from Portugal, Italy, and Spain, focused on ecology and green practices.

First Pilot Workshop on transdisciplinary methodologies in Performing arts and technologies.

Date

2nd to 6th February 2026

Main theme

Ecology, green practices

Impact of digitalization in local, national, and global environments,  pollution and waste management of computer and mobile devices, consequences of mining of rare minerals,  impact of e-commerce in transportation and production chains. 

Entry point

“questioning technology”, “taking science out of the lab”, "humanizing technology”, and “path to progress”

Challenges

This workshop invites students to investigate the environmental impacts of digital technologies through the lens of media ecologies, combining practices from ecology, physical computing, videogames, and performance. Rather than treating media as immaterial or virtual, the work foregrounds the material interdependence between the digital world and the living planet: rare mineral extraction, energy consumption, infrastructures of data circulation, and the global trajectories of electronic waste. Encourage participants to physically explore or enact these processes, e.g., through gesture-based mapping of e-waste flows or performative representations of digital infrastructures.

Students will work in mixed interdisciplinary teams, integrating individuals from performative and technological areas, and bringing together participants from the three partner universities. Each team will develop a site-based or site-responsive creative research project. Forms may include ecological sensing systems, documentary interventions, participative installations, speculative artworks, or interactive or body-activated elements where participants’ movements affect the installation or performance.

Perfolab Lisbon Recap

Highlights from the workshops and collaborative activities developed during the PERFOLAB Lisbon.

collaboration

Beyond Green Games, a project founded by Isabelle Arvers (Kareron) and Livia Diniz, contributes to the Perfolab Lisbon pilot through a practice-based methodology combining ecological media art, performative research, and critical videogame design. Within the framework of TRANSPER, the project leads an augmented walk exploring media ecologies in the urban environment, inviting participants to investigate the material and environmental dimensions of digital infrastructures through embodied and site-responsive practices. This is complemented by an ideation and prototyping workshop in which interdisciplinary teams developed experimental projects that merge 360° capture, 3D scanning techniques, and environments created in game engines.

Schedule

Day 1 (2nd February - Monday)

TimeDurationActivityRoomGames StudentsActing StudentsUpna+Unige Students
10:00–11:00 1h Introduction
Challenges & entry points
Individual pre-assessment
Oscar Ardaiz
Z02 X X X
11:00–12:00 1h Media geologies
Rui Antunes
Occupy the digital art and games space
Isabelle Arvers
Z02 X X X
12:00–13:00 1h Make groups based on challenge
Project requirements
Z02 X X X
13:00–14:00 1h Lunch Break
14:00–17:00 3h Augmented walk
Isabelle Arvers
Jardim do Campo Grande X X X

Day 2 (3rd February – Tuesday)

TimeDurationActivityRoomGames StudentsActing StudentsUpna+Unige Students
10:00–13:00 3h Playability: Alternative controllers
João Cabral
Z02 X X
10:00–13:00 2h Practices of Attention (A)
Sílvia Pinto Coelho
Y05 X(A)
13:00–14:00 1h Lunch
14:00–16:00 2h Performative & Immersive Technologies: Creative coding
Oscar Ardaiz

Multimodal Systems for the Performing Arts
Gualtiero Volpe
Z02 X X
16:00–18:00 2h Practices of Attention (B)
Sílvia Pinto Coelho
Y05 X(B) X

Day 3 (4th February – Wednesday)

TimeDurationActivityRoomGames StudentsActing StudentsUpna+Unige Students
10:00–13:00 3h Ideation/Prototyping
Isabelle Arvers / João Cabral
Z02
Y08
X X X
13:00–14:00 1h Lunch Break
14:00–17:00 3h Prototyping
Isabelle Arvers / João Cabral
Z02
Y08
X X X

Day 4 (5th February - Thursday)

TimeDurationActivityRoomGames StudentsActing StudentsUpna+Unige Students
10:00–13:00 3h Prototyping /
Presentation preparation
Z02
Y08
X X X
13:00–14:00 1h Lunch Break
14:00–15:00 1h No Endgame: Performance, Play, Recycling for Sustainable Futures
(Round table)
Ana Rita Moreira (.JF. Lumiar)
Ana Matos (Electrão)
Gustavo Ciríaco
chaired by Inês Marques
U31 X X X
15:00–16:00 30m Groups final presentations
Closing
U31 X X X

Day 5 (6th February - Friday)

TimeDurationActivityRoomGames StudentsActing StudentsUpna+Unige Students
10:00–11:00 1h Focus Group Meeting room CICANT X

 

RESOURCES

Perfolab Lisbon   last day

Group photo with the PERFOLAB Lisbon participants and the TRANSPER team at Lusófona University - Lisbon University Centre.

How to get to Quinta das Conchas e dos Liláses 

By Metro: Quinta das Conchas (Yellow Line)

By foot:

Google Maps