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Pilots

Perfolab Genova

A week of performing arts and technology projects with students in videogame, acting, digital humanities, and computer engineering degrees from Italy, Portugal, Romania and Spain focused on how science and technology can contribute to cultural welfare and well-being.

SECOND Pilot Workshop on transdisciplinary methodologies in Performing arts and technologies.

Date

13th to 17th April 2026

Main theme

Cultural welfare and well-being

This pilot explores how art-driven technologies can promote cultural welfare, fostering health, inclusion, and social cohesion. Using a transdisciplinary approach, it explores both the potential and the ethical and accessibility challenges of digital tools in mediating art and cultural heritage experiences, with art as a source of inspiration for more human-centered technology.

Entry point

"humanizing technology”, “art”, “cultural interaction”, “well-being & health”, “inclusion & social cohesion” and “multimodality”

Challenges

This workshop encourages students to critically examine cultural welfare technologies and their influence on how art and cultural heritage are experienced. Instead of assuming that technology inherently improves access, understanding, or well-being, the project highlights the tensions that arise when technological aims fail to match users’ actual needs, abilities, and social contexts. It addresses issues such as digital exclusion,information overload and social discomfort as possible unintended effects of art-related technologies.

Students are invited to reflect on whether technology genuinely enriches cultural experiences or whether it risks substituting, accelerating, or diminishing them. They will explore how artistic practices can offer alternative perspectives, such as seamlessly integrating technology into everyday life, encouraging meaningful social interaction, promoting slower and more reflective engagement, and creating inclusive, personalized experiences for diverse audiences.

Participants will collaborate in interdisciplinary teams that bring together expertise from both performative and technological fields, involving students from the partner universities. Each team will develop a concept for active engagement with cultural and artistic content, potentially supported by technology. The outcomes may take the form of participatory installations, interactive performances, game-based experiences, or other experimental formats that critically engage with both the potential and the limitations of cultural welfare technologies.

COLLABORATION

LegaCoop Liguria 

Auser Liguria  

Master Degree in Digital Humanities - Interactive Systems and Digital Media, University of Genoa

Casa Paganini - InfoMus research center, University of Genoa

Musei Nazionali di Genova - Palazzo Reale, Ministero della Cultura

Schedule

Day 1 (13th April - Monday)

TimeDurationActivity
14:30-15:00 30m Welcome address
15:00-16:30 1h30m Introducing challenges & Pre-assessment
Antonio Camurri and Gualtiero Volpe
16:30-17:00 30m Coffee Break
17:00-18:00 1h
Results from Lisbon

Rui Antunes

Day 2 (14th April – Tuesday)

TimeDurationActivity
09:30-11:00 1h30m Movement & Interactive Machine Learning
Grigore Burloiu
11:00–11:30 30m Coffee Break
11:30-13:00 1h30m

Directions for projects & Individual brainstorming

Oscar Ardaiz and Gualtiero Volpe

13:00–14:00 1h

Lunch Break

14:00–15:30 2h30m

Motion capture and analysis workshop
The Casa Paganini Team

15:30-16:00 30m Coffee break
16:00-16:30 30m Kick off
Eleonora Ceccaldi
16:30-18:00 1h00m Augmented walk

Day 3 (15th April – Wednesday)

TimeDurationActivity
09:30–11:00 1h30m Group work
11:00–11:30 30m Coffee break
11:30–13:00 1h30m Group work
13:00–14:00 1h Lunch Break
14:00–15:30 1h30m Group work
15:30–16:00 30m Coffee break
16:00–18:00 2h Group work

Day 4 (16th April - Thursday)

TimeDurationActivity
09:30–11:00 1h30m Group work
11:00–11:30 30m Coffee break
11:30–13:00 1h30m Group work
13:00–14:00 1h Lunch Break
14:00–15:30 1h30m Group work
15:30–16:00 30m Coffee break
16:00–18:00 2h Group work

Day 5 (17th April - Friday)

TimeDurationActivity
09:30–11:00 1h30m Group work
11:00–11:30 30m Coffee break
11:30-13:00 1h30m Group work
13:00-14:00 1h Lunch Break
14:00-16:00 2h
Rehearsals
The groups of students
 
Presentations
The groups of students
16:00-16:30 30m Coffee Break
16:30-18:00 1h30m
Roundtable
Moderator: Antonio Camurri
 
Award announcement & Conclusion

How to get to Casa Paganini 

By Metro:

Sarzano / Sant’Agostino

By foot:

Piazza Santa Maria in Passione, 34 - 16123 Genova (GE)

https://maps.app.goo.gl/gKeoexudXRJYwr5SA

 

DOCUMENTS

Welcome info [download]

Overview and Challenges [download]

Suggested bibliography and videography [download

Initial publicity [download]

Project results [download]

Satisfaction survey [download]